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BattleTech:  Rulebook - Campaign Operations

BattleTech: Rulebook - Campaign Operations

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Description

Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels--from a single MechWarrior, to a BattleMech company, to entire armies--this final volume focuses on the forces a player will build and run through any level of play.

Campaign Operations contains rules for creating and running forces, whether a down-on-their-luck mercenary battalion, or a fully-supplied House regiment. The volume also contains complete rules for devising solar systems, allowing players to recreate existing star systems or craft all-new worlds to challenge each other. The final sections of the book bring several options to the table for campaign play. Building off of previous sections in Total Warfare and Strategic Operations, the Narrative Campaign, Map-Based Campaign and Chaos Campaign rules allow players to build exciting, fun campaigns of almost any stripe for their newly-minted forces!

Take your warfare to a whole new level of excitement by deploying new forces and surprising your enemy with cutting edge, prototype technologies! Tactical Operations: Advanced Units & Equipment is the one-source reference for advanced units types and advanced technologies. It includes an extensive Advanced Weapons and Equipment section, and the rules for playing and constructing advanced Support Vehicles and Mobile Structures.

 

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